The city knows what you are.
Every wallet that trades $JEETCITY gets a window in the tower at the centre of the city. The window carries a label the server reads from the chain. Sell inside ten minutes and it goes dark.
One window per wallet
The tower in the plaza is $JEETCITY's building. Its height follows $JEETCITY's market cap on the same scale as every other building. Its windows are the people.
- A wallet gets a window with its first $JEETCITY buy. Windows are ordered by first buy, so window #1 bought first. The order never changes.
- Labels are computed from $JEETCITY trades only, using public on-chain data. The server is the source of truth.
- Labels depend on time, so the server re-checks every wallet every 5 seconds and sends only the changes.
- Use My window in the city to paste any address, or your connected wallet, and see its label, rank, first buy and SOL in and out.
Labels
t0 is the coin's creation time, its first trade. The first rule that matches wins.
| Label | Rule |
|---|---|
| DEV | The wallet is on the disclosed dev list. It always shows DEV, whatever it does. |
| JEET | Sold any amount within 10 minutes of its first buy. |
| EXITED | Sold later than that, and now holds nothing (bought minus sold is 1% of what it bought, or less). |
| OLD TIMER | First buy 30 minutes ago or more, no sells. Checked before SNIPER, so snipers who hold 30 minutes are promoted. |
| SNIPER | First buy within 60 seconds of t0, no sells, held under 30 minutes. |
| HOLDER | First buy 15 minutes ago or more, no sells. |
| FRESH | Everything else: bought less than 15 minutes ago, no sells. |
| PAPER | Sold some after the first 10 minutes and still holds more than 1% of what it bought. |
Edge cases
- A wallet that only sells (its tokens arrived by transfer) counts as JEET at its first sell.
- Snipers: hold 30 minutes and you're an Old Timer. Sell inside ten minutes and you're a Jeet like anyone else.
- Labels are a game played on public trades. They aren't a judgement of anyone, and they say nothing about what a coin is worth.
Census events
At fixed moments the server takes a census: it counts every label, and the whole tower flips to its labels at once with a flash. Each census goes into the City pulse.
| Census | When |
|---|---|
| 10-minute | t0 + 10 minutes. The first moment anyone can be a JEET for good. |
| Graduation | The moment $JEETCITY's bonding curve completes, read from trades that move to PumpSwap or report the curve complete. It's usually when the biggest crowd arrives. |
| 30-minute | t0 + 30 minutes. The first Old Timers appear. |
| One-hour | t0 + 60 minutes. |
At the 30-minute and one-hour censuses the city also names the Jeet of the Half Hour and the Jeet of the Hour: the largest single sell, in SOL, by a JEET in that window, with its transaction.
Jeet Alley
Every JEET sell goes on the Alley billboards and into the Jeet Alley list in the city, with a Solscan link to the transaction. Jeet sells of 0.5 SOL or more also go into the City pulse.
Build a building
The city still launches coins. Every building is a real pump.fun coin, and it rises and falls with that coin's market cap.
- Pick an empty lot. Click Build, then any glowing lot. Skyline Row faces the plaza, Downtown rings it, the Outer city is everywhere else.
- Name your coin. Name (up to 32 plain letters; fewer with emoji), ticker (up to 10 letters or numbers), a picture, optional links, and an optional first buy in SOL.
- Approve in your wallet. Batch-signing wallets use one approval for both transactions: the lot's toll, then the coin's creation on pump.fun, your first buy, and the locked fee split. Other wallets ask twice, before either transaction is sent.
- It goes up. The city checks on-chain that the coin exists and the split is locked, then your building breaks ground. From then on it follows the market cap: 1 storey up to $4K, then 2 more every time the market cap doubles, up to 60.
Lots & tolls
The city has 1,260 lots on a 12 × 12 grid of blocks. Where you build sets the toll. The toll buys $JEETCITY and burns it in the same approval as your launch. The city never holds it.
| Zone | Lots | Toll |
|---|---|---|
| Skyline Row | 24 | 1 SOL |
| Downtown | 84 | 0.25 SOL |
| Outer city | 1,071 | 0.02 SOL |
| Old Town | 81 | not for sale |
One lot holds one coin, forever. Buildings are never evicted or resold. Toll prices are SOL quotes, with up to 5% slippage. Besides the toll you pay Solana's account rent and network fees, plus whatever first buy you choose. If the toll confirms but creation fails, retry the same lot: your paid toll stays credited and your lot stays reserved.
Skyline Row is for Old Timers
The 24 lots facing the plaza can only be launched by a wallet whose census label is OLD TIMER or DEV, and which still holds $JEETCITY on-chain at launch time. The server checks both before it reserves the lot. If you don't qualify yet, the launch stops before anything is signed and the panel says:
The gate switches on once $JEETCITY is live. Downtown and the Outer city are open to everyone.
Creator rewards on city coins: 80% to you
Every trade on a pump.fun coin pays a small fee, and part of it goes to the coin's creator. For every coin launched from a city lot, that creator reward is split:
Locked at launch
The split is set with pump.fun's own fee-sharing program in the same transaction that creates your coin, and it's locked right away. Nobody can change it afterwards, not you and not us.
Hourly payouts
Rewards collect in the coin's vault. Every hour, vaults holding at least 0.01 SOL pay out: 80% to the launcher and 20% to the city wallet, straight into the wallets. You don't have to claim anything. Payouts can be delayed if the city's gas wallet or RPC is unavailable.
$JEETCITY
- $JEETCITY is the city's coin, launched on pump.fun. Its building is the tower in the plaza.
- Every city launch pays a lot toll that buys $JEETCITY and burns it. Burns are linked in the City pulse with their transactions.
- The dev wallet, the dev buy and the no-trading promise are on the trust page. Linked wallets are tagged DEV in the census, live.
- Same builder as Build the City. $BRICK's tower stands in this city, haunted: the dev's last coin.
Verify it yourself
Everything the city does happens on Solana, through pump.fun's programs.
- Copy a coin's contract address from its card and open it on Solscan. Its creation transaction contains pump.fun's create, the fee-sharing config and the locked update, all in one.
- The fee-sharing config is owned by pump.fun's fee program, lists the launcher at 80% and the city wallet at 20%, and is locked.
- Any window's label can be checked against that wallet's $JEETCITY trades on Solscan or pump.fun. Jeet Alley and the pulse link the sell transactions.
| City wallet (20% share) and dev wallet | 6ddF5B57F2YdPtQg6TcgNCEiTM8tQWCAaVXdxXvkuyYf |
| Ops wallet (pays payout gas only) | 4LtETGQs2tFvddNeji7WZVpMUfaeMukCVbzsEm5UJS62 |
| pump.fun program | 6EF8rrecthR5Dkzon8Nwu78hRvfCKubJ14M5uBEwF6P |
| pump.fun fee-sharing program | pfeeUxB6jkeY1Hxd7CsFCAjcbHA9rWtchMGdZ6VojVZ |
| PumpSwap program | pAMMBay6oceH9fJKBRHGP5D4bD4sWpmSwMn52FMfXEA |
| City lookup table (fits the launch in one transaction) | 3z1DVfwUmYRiM5UgxAxByq4ts6u58rQDfBe9SPPUhU2M |
| $JEETCITY | announced at launch |
The city never holds your SOL or your tokens. Your wallet signs every transaction, and the site shows what it asks you to approve.
Risks, plainly
- Memecoins are extremely volatile. Most go to zero. Nothing here is financial advice.
- Labels read public trades with a few seconds of delay. Data sources can lag or pause, and a label can be briefly wrong until the next check.
- An OLD TIMER label opens Skyline Row. It doesn't make anything safe or valuable.
- Trading can start immediately, including from bots. Trading activity and creator rewards are not guaranteed.
- Locked means locked for us and for the launcher. pump.fun keeps admin powers over its own programs.
- Being in Old Town doesn't mean a coin's team endorses the city.
FAQ
I sold 2 minutes in. Can I get my window back?
No. A sell inside ten minutes of your first buy makes the wallet a JEET for good. The window stays dark.
I trimmed after 20 minutes. Am I a jeet?
No. You're PAPER: still lit, flickering, as long as you hold more than 1% of what you bought. Sell everything and you're EXITED.
Does my window move if I buy again?
No. Your window is set by your first buy and never moves.
Can I sell the coin I launched?
Yes, any time, from its building's card or on pump.fun. Only the creator-fee split is locked.
Does the city take a fee on trades?
No. Buys and sells from building cards pay only pump.fun's normal fees.
Can my building be taken away?
No. One lot holds one coin forever. A dead coin becomes a haunted house, and it lights back up when someone trades it.